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Nifty Threaded IM Chat within Gtalk/Gmail Chat
Ever had IM chats where a conversation splits into multiple topics? You’ll be able to follow along, intelligently piecing together which-message-goes-with-which-topic, until the following scenario inevitably occurs:
me: What's on this weekend? Going to the football? me: Are you and Jackie still seeing each other? you: Yes me: Eh? Yes - football or yes to Jackie?
That is, eventually the messages become ambiguous as to which topic they go to.
The solution

A designer friend of mine and I discovered this problem every day as we talked about different projects and completely unrelated things. Ironically, this led to a new inline topic: what if each thread/topic could be visually identifiable?
Perhaps we could just modify one of the HTML-based IM clients, such as Gmail Chat/Gtalk (same could be done for Facebook’s IM client I guess), and use twitter-esque #tags to identify threads (no fancy jabber protocol changes). If we did this we could prototype something, see if it was a useful way to solve the multi-threaded IM chat problem. I mean, how hard could it be?
Prototype: Greasemonkey Script (Firefox + Safari)
Since I have a thing for Greasemonkey scripts at the moment (which also run on Safari/Mailplane using GreaseKit), it immediately came to mind as a way to hack into Gmail’s Chat.
After installing Greasemonkey or GreaseKit, click to install the extension for Gmail’s inline Jabber/Gtalk chat.
Restart Gmail, fire up a chat to someone (for example, complain of bugs to drnicwilliams@gmail.com) and try the following:
greasemonkey is fun gmailchat is very nifty and hackable its cool that I can annotate gmail chat with #greasemonkey no way, #gmailchat is colour highlighted sexy
Which will look something like the picture at the top.
Sadly, I’m talking to myself here. QA testing can be a lonely man’s sport.
Success?
Technically, yes. I mean, it works. You use a different #tag and it will be a different colour.
It was a prototype to determine if using #tags was a friendly, non-invasive way to identify threads. And it kind-of works, as long as you remember to use them. In IM, less-so than twitter, it seems unnatural to add #tags, or prefix a keyword with a # character. But, in time, I think you’d learn to do it to get the benefit.
The bigger issue is that I don’t want to use Gmail’s Chat for my IM client. I didn’t find the source to Apple’s iChat client lying around on github; and I really don’t want to go hacking Cocoa/Win32 apps just to try out an idea. A greasemonkey script is an awesome way to try out something like this.
Now, if everyone could just make this idea of #tagging intra-IM conversation threads/topics, then perhaps 5 years from now Apple will pick it up and implement it in iChat. Any of the more accessible, open source clients could implement this too. Probably a lot sooner.
Known bugs
In Mailplane (though not Safari), the 2nd+ threads aren’t coloured differently. I’m having trouble fixing this at the moment due to an issue in blue-ridge’s setup on Safari.
It currently shares thread colouring across all open chat windows. Probably not a big issue. I forgot to consider multiple chat windows when I wrote the code.
When you use a new #tag, it only finds one previous message with ‘tag’ in it. Really, once a word is #tagged, then any message containing ‘tagged’ could be included in the thread.
Quirky thing I learned
You can’t really use the jquery.livequery.js plugin to watch for DOM changes in Greasemonkey scripts. It works by hooking into jQuery DOM modification calls, such as append and prepend, to know instantly that something has changed. Gmail, and many other websites, don’t use jQuery. So it doesn’t work. Even though your beautiful unit tests say it will. Use setInterval instead.
Project status
It’s finished. It was a prototype to try out an idea. It has unit tests, it works and if you want to use it for your own research project or “oh oh oh how cool would it be if…?” hackathon, go for gold with the code base. Rename it, abuse it. Have fun.
Source on github: http://github.com/drnic/threaded-gtalk-gmscript/
A pleasant word from my sponsor
When I was hacking on Threaded Gtalk GMScript, I wasn’t doing something more productive at my firm Mocra. Ironically, you could reward my wayward efforts by considering us for your awesome new Rails or iPhone project. It will make you happy. Especially if its chock-full of JavaScript.
Refer us a client for fun and profit
There’s only so many hours in the day and only so many technologies people can be awesome at. So sometimes there are projects that developers can’t do themselves. Either the scope is too big, the timeframe to urgent, or it falls outside their areas of expertise. Or you’ve already got yourself a sexy job and you just don’t need the work. If this situation ever happens to you I would love for you to ask me if I can help with the work you can’t do or don’t want.
Hopefully you can find good reasons to refer clients to myself and the crack-squad at Mocra. For example, we have had two client Rails projects appear in TechCrunch in 2009 (Orchestrate and Imindi). Also, our Oakley Surf Report iPhone app has appeared in Apple’s own TV commercials for the AppStore (first 10 secs of video below).
In the past, we’ve received lots of referrals but rarely have we gone beyond saying “thank you”. We think its time to put a dollar value on all our future “thank you”s. They are incredibly valuable to us, so we’d like to share some of the value.
To say thanks to you, we want to share 10% of the total consulting fees for any new client work as a referral incentive.
If we can help a friend or client of yours and we receive $10k in fees, then we’ll give you 10% or $1k. If we receive $250k, then we’ll give you $25k.
How to refer?
There’s no wrong way to ping us with a referral for a client we can potentially help.
One approach is to email me at referrals@mocra.com or on Skype at nicwilliams. We can quickly check if we’re able to help with the project, discuss anything interesting, and then contact the client.
Alternatively, you can give your friend/client our enquiry emails (rails@mocra.com or iphone@mocra.com), or skype at nicwilliams. Then you claim the referral via an email to referrals@mocra.com.
In the medium-term future, we’ll release a Referral Management system so you can see the status of your referrals, payments etc. Until then, use email to ask questions.
Receiving payments
In order to distribute payments to you, could you please email us at referrals@mocra.com with your contact details and either PayPal address or international banking details. Telepathic transfer of banking details nor referrals isn’t guaranteed to work. Emails are much more likely to succeed.
You are providing us with a valued service of marketing/advertising. We think you are awesome and will invite you to Christmas parties. Australian GST-registered businesses will have 10% GST added to payments.
Basic referral rules
Whilst we continue to draw up the fancy pants, small-print rules, some of the basic ones are:
- We’ll send out payments within a month of receipt of client payments.
- We don’t think you’re a bad person if your referral doesn’t hire us.
- In the event there is a dispute by 2+ claimants for a referral, the decision by me is final.
- You cannot work with or be a family member of Mocra nor the referred client.
- You are providing Mocra with a service. It makes us very happy. So we’re paying you for it.
- You may be required to send us a Tax Invoice for each amount payable (templates available).
- You can give away your referral income to charity or use it to fund open source development.
- We think you are awesome for reading this far, even if you never refer any work to us. Thanks for caring.
Happy developers
It makes us very happy to be contacted by new clients who tell us “I was told I should contact you.” Hopefully we can thank every referrer explicitly from now on. Thanks in advance.
TDD for Greasemonkey scripts; and introducing Ninja Search JS
“this article shows how I used test-driven development tools and processes on a Greasemonkey script.” Though it also includes free ninjas.
When I do online banking I need to select from a large list of other people’s bank accounts to which I might like to transfer money too. It is the massive drop down list that I must scroll through that I wish to raise issue with today. The problem of having to give other people money is probably a different discussion.
And take those time-zone selector drop down lists, for example, the massively long list rendered by Rails’ time_zone_select helper. Granted, I am thankful for you letting me choose my timezone in your web app. Though for those of us not living in the USA we must hunt for our closest city in the list. Dozens of locations, ordered by time zone and not the name of the city (see adjacent image). Unfortunately you can’t easily type a few letters of your current city to find it. Rather, you have to scroll. And if you live in the GMT+1000 time zone group (Eastern Australia), you have to scroll all the way to the bottom.
So I got to thinking I’d like a Greasemonkey (for Firefox) or GreaseKit (for Safari) script that automatically converted all ridiculously long HTML drop down lists into a sexy, autocompletion text field. You could then type in “bris” and be presented with “(GMT+1000) Brisbane”, or given the less amusing banking scenario then I could type “ATO” and get the bank account details for the Australian Tax Office.
I mean, how hard could it be?
This article is two things: an introduction to Ninja Search JS which gives a friendly ninja for every drop down field to solve the above problem. Mostly, the rest of this article shows how I used test-driven development tools and processes on a Greasemonkey script.
Introducing Ninja Search JS
Click the banner to learn about and install the awesome Ninja Search JS. It includes free ninjas.
Currently it is a script for Greasemonkey (FireFox) or GreaseKit (Safari). It could be dynamically installed as necessary via a bookmarklet. I just haven’t done that yet. It could also be a FireFox extension so it didn’t have to fetch remote CSS and JS assets each time.
Ninja Search JS uses liquidmetal and jquery-flexselect projects created by Ryan McGeary.
Most importantly of all, I think, is that I wrote it all using TDD. That is, tests first. I don’t think this is an erroneous statement given the relatively ridiculous, and unimportant nature of Ninja Search JS itself.
TDD for Greasemonkey scripts
I love the simple idea of Greasemonkey scripts: run a script on a subset of all websites you visit. You can’t easily do this on desktop apps, which is why web apps are so awesome – its just HTML inside your browser, and with Greasemoney or browser extensions you can hook into that HTML, add your own DOM, remove DOM, add events etc.
But what stops me writing more of them is that once you cobble together a script, you push it out into the wild and then bug reports start coming back. Or feature requests, preferably. I’d now have a code base without any test coverage, so each new change is likely to break something else. Its also difficult to isolate bugs across different browsers, or in different environments (running Ninja Search JS in a page that used prototypejs originally failed), without a test suite.
And the best way to get yourself a test suite is to write it before you write the code itself. I believe this to be true because I know it sucks writing tests after I’ve writing the code.
I mostly focused on unit testing this script rather than integration testing. With integration testing I’d need to install the script into Greasemonkey, then display some HTML, then run the tests. I’ve no idea how’d I’d do that.
But I do know how to unit test JavaScript, and if I can get good coverage of the core libraries, then I should be able to slap the Greasemonkey specific code on top and do manual QA testing after that. The Greasemonkey specific code shouldn’t ever change much (it just loads up CSS and more JS code dynamically) so I feel ok about this approach.
For this project I used Screw.Unit for the first time (via a modified version of the blue-ridge rails plugin) and it was pretty sweet. Especially being able to run single tests or groups of tests in isolation.
Project structure
All the JavaScript source – including dependent libraries such as jquery and jquery-flexselect – was put into the public folder. This is because I needed to be able to load the files into the browser without using file:// protocol (which was failing for me). So, I moved the entire project into my Sites folder, and added the project as a Passenger web app. I’m ahead of myself, but there is a reason I went with public for the JavaScript + assets folder.
In vendor/plugins, The blue-ridge rails plugin is a composite of several JavaScript libraries, including the test framework Screw.Unit, and a headless rake task to run all the tests without browser windows popping up everywhere. In my code base blue-ridge is slightly modified since my project doesn’t look like a rails app.
Our tests go in spec. In a Rails app using blue-ridge, they’d go in spec/javascripts, but since JavaScript is all we have in this project I’ve flattened the spec folder structure.
The website folder houses the github pages website (a git submodule to the gh-pages branch) and also the greasemonkey script and its runtime JavaScript, CSS, and ninja image assets.
A simple first test
For the Ninja Search JS I wanted to add the little ninja icon next to every <select> element on every page I ever visited. When the icon is clicked, it would convert the corresponding <select> element into a text field with fantastical autocompletion support.
For Screw.Unit, the first thing we need is a spec/ninja_search_spec.js file for the tests, and an HTML fixture file that will be loaded into the browser. The HTML file’s name must match to the corresponding test name, so it must be spec/fixtures/ninja_search.html.
For our first test we want the cute ninja icon to appear next to <select> drop downs.
require("spec_helper.js");
require("../public/ninja_search.js"); // relative to spec folder
Screw.Unit(function(){
describe("inline activation button", function(){
it("should display NinjaSearch image button", function(){
var button = $('a.ninja_search_activation');
expect(button.size()).to(be_gte, 1);
});
});
});
The Blue Ridge textmate bundle makes it really easy to create the describe (des) and it (it) blocks, and ex expands into a useful expects(...).to(matcher, ...) snippet.
The two ellipses are values that are compared by a matcher. Matchers are available via global names such as equals, be_gte (greater than or equal) etc. See the matchers.js file for the default available matchers.
The HTML fixture file is important in that it includes the sample HTML upon which the tests are executed.
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.1//EN" "http://www.w3.org/TR/xhtml11/DTD/xhtml11.dtd">
<html xmlns="http://www.w3.org/1999/xhtml">
<head>
<title>Ninja Search | JavaScript Testing Results</title>
<link rel="stylesheet" href="screw.css" type="text/css" charset="utf-8" />
<script src="../../vendor/plugins/blue-ridge/lib/blue-ridge.js"></script>
</head>
<body>
<div>
<label for="person_user_time_zone_id">Main drop down for tests</label>
<select name="person[user][time_zone_id]" id="person_user_time_zone_id" style="display: inline;">
<option value="Hawaii">(GMT-10:00) Hawaii</option>
<option value="Alaska">(GMT-09:00) Alaska</option>
<option value="Pacific Time (US & Canada)">(GMT-08:00) Pacific Time (US & Canada)</option>
<option value="Arizona">(GMT-07:00) Arizona</option>
<option value="Mountain Time (US & Canada)">(GMT-07:00) Mountain Time (US & Canada)</option>
<option value="Central Time (US & Canada)">(GMT-06:00) Central Time (US & Canada)</option>
<option value="Eastern Time (US & Canada)">(GMT-05:00) Eastern Time (US & Canada)</option>
</select>
</div>
</body>
</html>
In its header it loads the blue-ridge JavaScript library, which in turn loads Screw.Unit and ultimately our spec.js test file (based on corresponding file name), so ninja_search.html will cause a file spec/ninja_search_spec.js to be loaded.
To run our first test just load up the spec/fixtures/ninja_search.html file into your browser.
Your first test will fail. But that’s ok, that’s the point of TDD. Red, green, refactor.
Simple passing code
So now we need some code to make the test pass.
Create a file public/ninja_search.js and something like the following should work:
(function($){
$(function() {
$('select').each(function(index) {
var id = $(this).attr('id');
// create the Ninja Search button, with rel attribute referencing corresponding >select id="...">
$('> class="ninja_search_activation" rel="' + id + '">ninja search>/a>')
.insertAfter($(this));
});
});
})(jQuery);
Reload your test fixtures HTML file and the test should pass.
Now rinse and repeat. The final suite of tests and fixture files for Ninja Search JS are on github.
Building a Greasemonkey script
Typically Greasemonkey scripts are all-inclusive affairs. One JavaScript file, named my_script.user.js, typically does the trick.
I decided I wanted a thin Greasemonkey script that would dynamically load my ninja-search.js, and any stylesheets and dependent libraries. This would allow people to install the thin Greasemonkey script once, and I can deploy new versions of the actual code base over time without them having to re-install anything.
Ultimately in production, the stylesheets, images, and JavaScript code would be hosted on the intertubes somewhere. Though during development that would be long-winded and painful to push the code to a remote host just to run tests.
So I have three Greasemonkey scripts:
public/ninja_search.dev.user.js– loads each dependent library and asset from the local file systempublic/ninja_search.local.user.js– loads compressed library and asset from the local file systempublic/ninja_search.user.js– loads compressed library and assets from remote server
Let’s ignore the optimisation of compressing dependent JavaScript libraries for the moment and just look at the dev.user.js and user.js files.
The two scripts differ in the target host from which they load assets and libraries. ninja_search.dev.user.js loads them from the local machine and ninja_search.user.js loads them from a remote server.
For example ninja_search.dev.user.js loads local dependencies like this:
require("http://ninja-search-js.local/jquery.js");
require("http://ninja-search-js.local/ninja_search.js");
And ninja_search.user.js loads remote dependencies like this:
require("http://drnic.github.com/ninja-search-js/dist/jquery.js");
require("http://drnic.github.com/ninja-search-js/dist/ninja_search.js");
In the final version of ninja_search.user.js we load a simple, conpressed library containing jquery, our code, and other dependencies, called ninja_search_complete.js.
Using Passenger to server local libraries
The problem with loading local JavaScript libraries using the file:// protocol, inferred earlier, is that it doesn’t work. So if I can’t load libraries using file:// then I must use the http:// protocol. That means I must route the requests through Apache/Ningx.
Fortunately there is a very simple solution: use Phusion Passenger which serves a “web app’s” public folder automatically. That’s why all the javascript, CSS and image assets have been placed in a folder public instead of src or lib or javascript.
On my OS X machine, I moved the repository folder into my Sites folder and wired up the folder as a Passenger web app using PassengerPane. It took 2 minutes and now I had http://ninja-search.local as a valid base URL to serve my JavaScript libraries to my Greasemonkey script.
Testing the Greasemonkey scripts
I can only have one of the three Greasemonkey scripts installed at a time, so I install the ninja-search.dev.user.js file to check that everything is basically working inside a browser on interesting, foreign sites (outside of the unit test HTML pages).
Once I’ve deployed the JavaScript files and assets to the remote server I can then install the ninja-search.user.js file (so can you) and double check that I haven’t screwed anything up.
Deploying via GitHub Pages
The normal, community place to upload and share Greasemonkey scripts is userscripts.org. This is great for one file scripts, though if your script includes CSS and image assets, let alone additional JavaScript libraries, then I don’t think its as helpful, which is a pity.
So I decided to deploy the ninja-search-js files into the project’s own GitHub Pages site.
After creating the GitHub Pages site using Pages Generator, I then pulled down the gh-pages branch, and then linked (via submodules) that branch into my master branch as website folder.
Something like:
git checkout origin/gh-pages -b gh-pages
git checkout master
git submodule add -b gh-pages git@github.com:drnic/ninja-search-js.git website
Now I can access the gh-pages branch from my master branch (where the code is).
Then to deploy our Greasemonkey script we just copy over all the public files into website/dist, and then commit and push the changes to the gh-pages branch.
mkdir -p website/dist
cp -R public/* website/dist/
cd website
git commit -a "latest script release"
git push origin gh-pages
cd ..
Then you wait very patiently for GitHub to deploy your latest website, which now contains your Greasemonkey script (dist/ninja-search.user.js) and all the libraries (our actual code), stylesheets and images.
Summary
Greasemonkey scripts might seem like small little chunks of code. But all code starts small and grows. At some stage you’ll wish you had some test coverage. And later you’ll hate yourself for ever having release the bloody thing in the first place.
I wrote all this up to summarise how I’d done TDD for the Ninja Search JS project, which is slightly different from how I added test cases to _why’s the octocat’s pajamas greasemonkey script when I first started hacking with unit testing Greasemonkey scripts. The next one will probably be slightly different again.
I feel good about the current project structure, I liked Screw.Unit and blue-ridge, and I’m amused by my use of GitHub Pages to deploy the application itself.
If anyone has any ideas on how this could be improved, or done radically differently, I’d love to hear them!
Polish your Rails project with Mocra
I want to help you, your business, your boss and your project reach delightful levels of wickedly awesomeness. I’m so proud of the small team of ace Rails developers here at Mocra and what I know we can do for you.
Send an email to rails@mocra.com about your current/future projects. Dare us to be more awesome!
While you wait for a reply perhaps you’d like to learn more about How we do it at Mocra?
Cucumber: building a better World (object)
How to write helper libraries for your Cucumber step definitions and how to upgrade your support libraries from Cucumber 0.2 to 0.3 (released today).
In cucumber, each scenario step in a .feature file matches to a Given, When, Then step definition. The step definitions are normal Ruby code. First class, bonnified, honky-tonk Ruby code. And what’s the one thing we love to do to Ruby code on a rainy Sunday afternoon? Refactor it. Turn messy code into readable “return in 50 years, on the time capsule, and get back to work quickly” code.
In Cucumber we use a special, until-now unknown, magic technique for refactoring step definitions. They are called “Ruby methods”. Oooh, feel the magic. You take some code in a step definition and you refactor it into a method. And you’re done. For example:
When /I fill in the Account form/ do
fill_in("account_name", :with => "Mocra")
fill_in("account_abn", :with => "12 345 678 901")
click_button("Submit")
end
Could be refactored into:
When /I fill in the Account form/ do
fill_in_account_form
end
def fill_in_account_form
fill_in("account_name", :with => "Mocra")
fill_in("account_abn", :with => "12 345 678 901")
click_button("Submit")
end
Good work. Or is it? No, we’ve done something a little naughty. We’ve polluted the global object space with our method and turns out it just isn’t necessary. There’s a nicer way and a clean idiom for how/where to write helper methods.
Annoyingly, that idiom broke with the release of Cucumber 0.3. So I’ll introduce both so you can fix any bugs that you spot and know how to fix them.
The solution is to understand the existence of the World object and the clean technique for writing features/support/foobar_helpers.rb libraries of helper methods.
Introducing the World object
To ensure that each cucumber scenario starts with a clean slate, your scenarios are run upon a blank Object.new object. Or in a Rails project its a new Rails test session ActionController::IntegrationTest.
These are called World objects (see cucumber wiki). You pass in a specific World object you’d like to use, else it defaults to Object.new For a Rails project, you’re using Cucumber::Rails::World.new for your world object each time, which is a subclass of ActionController::IntegrationTest.
The benefit of a World object starting point for each scenario is that you can add methods to it, that won’t affect the rest of the Ruby world you live in: which will be the Cucumber runner. That is, you cannot accidently blow up Cucumber.
Extending the World object
Step 1, put methods in a module. Step 2, add the module to your World object.
So that we’re all extending Cucumber in the same way, there is a folder for where your helper methods should be stored, and a programming idiomatic way to do it. It has changed slight from Cucumber 0.2 to 0.3 so I’ll show both.
For our helper method fill_in_account_form above:
- Create features/support/form_submission_helpers.rb (its automatically loaded)
- Wrap the helper method in a module
module FormSubmissionHelpers ... end - Tell Cucumber to include the module into each World object for each Scenario
In Cucumber 0.3+ your complete helper file would look like:
module FormSubmissionHelpers
def fill_in_account_form
fill_in("account_name", :with => "Mocra")
fill_in("account_abn", :with => "12 345 678 901")
click_button("Submit")
end
end
World(FormSubmissionHelpers)
For Cucumber 0.2 your complete helper file might have looked like:
module FormSubmissionHelpers
def fill_in_account_form
fill_in("account_name", :with => "Mocra")
fill_in("account_abn", :with => "12 345 678 901")
click_button("Submit")
end
end
World do |world|
world.extend FormSubmissionHelpers
end
Where the difference is the last part of the file. This mechanism is deprecated and results in the following error message after upgrading to Cucumber 0.3:
/Library/Ruby/Gems/1.8/gems/cucumber-0.3.0/bin/../lib/cucumber/step_mother.rb:189:in `World': You can only pass a proc to #World once, but it's happening (Cucumber::MultipleWorld) in 2 places: vendor/plugins/cucumber/lib/cucumber/rails/world.rb:72:in `World' vendor/plugins/email-spec/lib/email_spec/cucumber.rb:18:in `World'
Summary
Refactor step definitions. Put it in features/support/…_helpers.rb files, inside modules that are assigned to the World object.
And a word from our sponsor
Starting a new Rails project and need the team that is up-to-date with all the latest and greatest gadgetry, plugins and gems, styles and processes for enterprise and web2.0 web applications? Ask us at Mocra.
Need professionals to help your Rails project burst over the finish line? Ask us at Mocra.
Easy scheduling by location, tasks and people – a case study of a client application from Mocra
UPDATE: Orchestrate was reported in TechCrunch
Several years ago Andy Wright uncovered a problem. Small and large businesses can have the same problem: orchestrating to get a qualified person to perform a job. Who’s got the skills? Who’s available? What tasks have you offered/sold to your customers?
Its hard enough getting customers and finding great staff/contractors, but then you might spend many nervous hours juggling demand against availability. Then you need to keep a history of jobs and tasks performed. Did your staff do the work? Does anyone need to follow up?
The same types of jobs, the same set of qualified staff, the same process of orchestration. Every day. Bah. Fortunately Andy invested the last several years into solution towards automation: Orchestrate.
I’m in love with this application because Mocranites Bo Jeanes, Ryan Bigg, Jack Chen and myself helped it mature over the last 6 months into a production-ready, enterprise scaling mega app. From adolescence to adulthood.
Orchestrate has now graduated “Rails Development University” and gone live, after a two month stint in beta.
The design for Orchestrate was done by Jon Hicks, world famous as the creator of the FireFox logo. The original code base was created by Jon Leighton. Both Jons were brilliant to work with and we hope to run into them again on future projects. More recently, the marketing/main site of Orchestrate was developed by Ryan Carson and his team at Carsonified.
Andy has brought together some of the best developers and designers in the world for this project, and it is so wonderful that at Mocra we can now proudly point to Orchestrate as one of its growing number of world-class client projects.
Here’s hoping for a TechCrunch write up… ! (Yay it came true!)
Polish your Rails project with Mocra
I want to help you, your business, your boss and your project reach delightful levels of wickedly awesomeness. I’m so proud of the small team of ace Rails developers here at Mocra and what I know we can do for you. Orchestrate is delicious proof of pudding.
Send an email to rails@mocra.com about your current/future projects. Its free to ask for help and I’ll even throw in the answers for free. Dare us to be more awesome!
While you wait for a reply perhaps learn more about How we do it?











